Introduction I’ve been playing Magic: the Gathering (or Magic, or MTG) for years, beginning in around 2016 (for the uninitiated, Magic is essentially a card game about wizards fighting). This was mostly in high-school and has always been a pretty casual interest, but certain corners of game design and strategy pique my interest.
Also, as a part of my coursework, I need to take a Theory of Computation course, which I was also somewhat taken with.